How Fortnite Took Over

Unless you have been living under a rock for the past few months and weeks, you have probably heard of a game called Fortnite. I wanted to take the time to share my thoughts on how/why Fortnite has taken over the gaming space, unlike any game we have seen before. Fortnite has gone mainstream as of late with clips from people playing the game showing up on ESPN, and many other news outlets in addition to countless celebrities playing and even live streaming the game.

What is it that made Fortnite so special in my opinion?

1. Free To Play
2. Multiplatform
3. Weekly Content
4. Ownership of Game Issues
5. Twitch Prime Partnership
6. Super Fun

1. Free To Play:
Why? Let’s think about PUBG for a moment. I am thinking to purchase PUBG cost me $30 on steam. After putting over 400 hours into PUBG, I felt as if my experience playing the game was lacking, I was faced with constant framerate issues, laggy servers, countless bugs, etc. You could say the same for H1Z1…

With Fortnite being an F2P game, I found myself way more understanding of any in-game issues surrounding the game account Fortnite didn’t cost me a dime to play.

2. Multiplatform:
With Fortnite being F2P on PC, Xbox, PlayStation, and iOS you can see how something so simple as this has allowed Fortnite to leave other games and especially BR games in the dust.

3. Weekly Content:
The team at Epic have done a fantastic job understanding that gamers play a lot and they get fatigued when it comes to games. Epic combats this by rolling out weekly updates, content, new weapons, new player skins, etc.

4. Ownership of Game Issues:
I can summarize the amazing job Epic’s been doing regarding game issues and updates very easily… TRELLO… yes, Epic created a public Trello board to show everyone what bugs and fixes they are working on. This is unheard of and yet another reason why so many people trust in Epic and Fortnite to keep giving them an amazing gaming experience.

5. Twitch Prime Partnership:
The partnership with Twitch allowed a lot of gamers like myself who haven’t bought skins or the battle pass a chance to feel what it’s like to have a really cool character skin in-game. That simple deal leads me to spend a lot of money in the “ITEM SHOP” which is now the first thing I check when I load the game up.

6. Super Fun:
When someone asks me to describe what Fortnite means to me, I always say, SUPER FUN! I can play Fortnite for countless hours regardless if I’m playing solo, with a friend, or with a full squad.

7. Drake:
Sorry, I had to include this for fun.  If you don’t know, you should know.

I’d love to hear your thoughts on why Fortnite has exploded into one of the hottest games ever.

The $300,000 Irrelevant H1Z1 Event

Some of you will love this post, and some of you will hate it. I completely understand you regardless of if you agree or disagree with me on this but, hear me out. Please note I’m a huge fan of H1Z1 King of the Kill and at the time of writing this I have around 500 hours of play time invested into the game.

What is the $300,000 H1Z1 King Of The Kill event? I’ll tell you in Daybreak Games own words, “H1Z1: Fight for the Crown is a six-part esports docuseries coming this spring to The CW Network, with the finale featuring the first ever 5-man H1Z1: King of the Kill tournament! The 75-person tournament will feature 15 elite teams of five, including Echo Fox, Rogue Gaming, Panda Global and Denial Esports, all competing for their share of a $300,000 prize pool.”

Now that we all know what it is, I’m going to highlight a few of my issues with the event.

  • 75 person tournament based on five players per team for a total of 15 teams. Players must be ranked in the top 200 leaderboards based on “Solo scores.”
  • “The Tournament will be filmed on March 19th, 2017” in front of a live studio audience.
  • “The H1Z1: Fight for the Crown tournament will be broadcast on April 20, 2017 on The CW Network.”
  • “The actual tournament will consist of only one game where all of the prize money will be distributed. The tournament will be very high pressure and intense!”

THIS NEXT ONE IS A BIGGIE..

  • “Tournament Results and Confidentiality: Players and Teams in the Tournament must not disclose the winner of the Tournament. As the filming of the tournament will not be live, and the surprise of the winner is a crucial element to the commercial viability of the broadcast, disclosing the winner will cause the Tournament and the Sponsor irreparable harm. Therefore, all Players individually and Team agree to each pay one hundred thousand dollars ($100,000) to Sponsor for any disclosure of any Player or Team’s finishing placement in the Tournament attributable to that Player or Team or disclosed by a person associated with the Player or Team. This is not a penalty but a requirement due to the loss of economic interest that Sponsor may suffer.”

Ok, let’s start from the top. The prize pool is excellent, and I’m happy Daybreak decided to go towards a team based event instead of the traditional free for all aka “solos” event.

My first issue is how players must qualify to play for a team in the event, why must all of the players be in the top 200 on the Twin Galaxies leaderboards for them to be eligible to be on a team? This makes zero sense, it’s almost like they’re saying org owners/players are too stupid to ensure they have the best team possible going into the event.

The tournament won’t be steamed in Twitch.tv in a live environment setting.. are you kidding me? Did someone forget the only reason the game is relevant, is because of Twitch and the streamers who continue to play the game regardless of all the issues the game has?

The tournament will be shown on “The CW Network” almost a month after the event is over. WHAT? WHO? WHY? Please come out and say this is all a joke?

Speaking of the event being aired on TV over a month after it’s over… you expect people to stay silent on the outcome of the event? Five players will win $180,000, and they can’t say a damn word to anyone? Have you lost your minds?

“Individual players and teams agree to EACH pay $100,000 to Sponsor for any disclosure of any Player or Team’s finishing placement.” Yes, I wanted to quote that part again as this is simply amazing! We live in a world where people want to consume content in real-time and yet we have an Esports event being treated like it’s something that should be on HBO.

This simply doesn’t work, can you imagine if E League did this with CSGO? People would be burning down the CNN headquarters in Atlanta, GA. Just recently the Call of Duty World League event had a delayed broadcast pushed one hour late to Twitch after it was aired on MLG.TV and it was laughable at best.

People in Esports and Gaming, please remember we don’t need TV to continue the incredible growth of Esports.. TV needs us! As their numbers keep declining and ours keep growing, a ton of traditional marketing budgets will continue to flow into our space.